What the hell kind of a web site are they running? I can't find any demos, and all I can find under "community" is some "wiki" ewok crap.
Anyways, can ODE handle collision of an upright "pill" shape against convex or triangle meshes, for player collisions against the map? Tokamak does not support this kind of collision, and I found that mixing my own collision with Tokamak's produced some undesirable results. Don't tell me that I can invent my own method, or that I can force a pill shape to remain upright, because those will produce bad results down the line. Just tell me whether it does it or not.
Anyways, can ODE handle collision of an upright "pill" shape against convex or triangle meshes, for player collisions against the map? Tokamak does not support this kind of collision, and I found that mixing my own collision with Tokamak's produced some undesirable results. Don't tell me that I can invent my own method, or that I can force a pill shape to remain upright, because those will produce bad results down the line. Just tell me whether it does it or not.