Tokamak Physics Thread 5

Blitz3D Forums/Blitz3D Userlibs/Tokamak Physics Thread 5

TOKSIM_SetMaterial(1,5,0)

TOK_AddMesh (Terrain,0,1) ;Mesh, Recursive, Material

This sets up Material 1, With a friction of 5 and a restitution of 0.

Use Large Number for Friction to make an obvious change. 0.0 - 1.0 is not a true representation of the friction range.

Hope this helps
Eric