Images are not CPU addressable. They are designed for fast rendering - eg: GLMax2D stores them as OpenGL textures and GL textures are not 'visible' to the CPU.
Pixmaps are designed to be addressable by the CPU and are a form of 'intermediate' format used by loaders and for general pixel manipulation. Pixmaps will typically be much slower to render.
Pixmaps are designed to be addressable by the CPU and are a form of 'intermediate' format used by loaders and for general pixel manipulation. Pixmaps will typically be much slower to render.