I'm making a 2 player turnbased game so speed is not really an issue.
Blitzplay lite is missing reliable messages so I would need to write something there.
Im not sure i need the power of blitzplay pro just yet.
Hey Surreal,
Is it possible to host and connect to an mp game without the user having to redirect ports on a router. Some big commercial games just work, but others require port forwarding.
What's the deal with that?
Blitzplay lite is missing reliable messages so I would need to write something there.
Im not sure i need the power of blitzplay pro just yet.
Hey Surreal,
Is it possible to host and connect to an mp game without the user having to redirect ports on a router. Some big commercial games just work, but others require port forwarding.
What's the deal with that?