Direct Play

Blitz3D Forums/Blitz3D Beginners Area/Direct Play

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I'm making a 2 player turnbased game so speed is not really an issue.

Blitzplay lite is missing reliable messages so I would need to write something there.

Im not sure i need the power of blitzplay pro just yet.

Hey Surreal,

Is it possible to host and connect to an mp game without the user having to redirect ports on a router. Some big commercial games just work, but others require port forwarding.

What's the deal with that?