How long before the PC version of Blitzmax?

Blitz3D Forums/Blitz3D Programming/How long before the PC version of Blitzmax?

I think it's a perfectly sensible approach to software pricing with regards to extensibility. It won't be long before an Open GL and DirectX9 engine is available to plug in, and in the mean time we can learn how to code Hello World with inheritance :)

In fact, looking at the samples included with the Mac release, there is one example by Terabit that looks like it loads in a static one texture layer .b3d model.