Matt,
You can probably streamline the release quite a bit.
Have a look at the firepaint sample. It contains something like:
By specifying a 'framework', you get to pick and choose what actually gets included in the release - eg: the above only imports the PNG and WAV loaders since that's all firepaint uses.
You can probably streamline the release quite a bit.
Have a look at the firepaint sample. It contains something like:
Framework BRL.GLMax2D Import BRL.Basic Import BRL.System Import BRL.FreeAudioAudio Import BRL.PNGLoader Import BRL.WAVLoader
By specifying a 'framework', you get to pick and choose what actually gets included in the release - eg: the above only imports the PNG and WAV loaders since that's all firepaint uses.