Thanks for your reply WolRon..
I have played with CameraProjMode and unfortunately mode 0 effectively hides the camera and mode 2 destroys perspective altogether.
I have also experimented with CameraZoom, and although this reduced the perspective/stretching problem it magnified everything on the screen. If I were to use this solution I would have to rescale everything to compensate for the zoom. Is this the best/only solution?
I have played with CameraProjMode and unfortunately mode 0 effectively hides the camera and mode 2 destroys perspective altogether.
I have also experimented with CameraZoom, and although this reduced the perspective/stretching problem it magnified everything on the screen. If I were to use this solution I would have to rescale everything to compensate for the zoom. Is this the best/only solution?