csp sprites?

Blitz3D Forums/Blitz3D Programming/csp sprites?

Thanks. Well, a single surface system would be faster, but as long as you don't use more than a few hundred Sprites at a time, it doesn't matter that much.

Oh yes,and there was a bug inside, I fixed it here, but then forgot what it was :). I think it had something to do with the random-rotation parameter.