In the documentation for the Graphics command, it says "improved support for windowed modes will be added shortly". Can I assume that if I write a game in fullscreen mode now, that it will be trivial to make it windowed (even at different window sizes)?
The next question is a likely follow-up. What is BRL's priority of adding support for GUI elements and canvas-style drawing, ala BlitzPlus? Is it "top priority, soon", or is BRL leaving that up to third-party module developers, or something in between? Will the GUI commands be portable out of the box, or will we need to use separate modules for each OS/GUI Library?
Thanks.
The next question is a likely follow-up. What is BRL's priority of adding support for GUI elements and canvas-style drawing, ala BlitzPlus? Is it "top priority, soon", or is BRL leaving that up to third-party module developers, or something in between? Will the GUI commands be portable out of the box, or will we need to use separate modules for each OS/GUI Library?
Thanks.