shadows

Blitz3D Forums/Blitz3D Beginners Area/shadows

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Sybixsus

I agree, It can not be a replacement for proper perspective dynamic shadows,I will also purchase SSwitt's shadows system ,for future applications.
Anyway ,speed is a main issue for my game , having a lot of players on the field .
I understood the method is quite fast,is it right?
I was also concerned about SSwitft's remark

"a blending mode overlapping polygons will create areas that are darker than others"

My field is similar to a tennis court,did you get an acceptable result?