Hello
Again on dynamic shadows
What about the following proceedure ?:
to create a copy of the entity
to paint it black
to flat it using scale comand
to blend it with the terrain
to orient it depending on character and light position
I am making some tests,did anybody make something similar in the past?
Does it work?
Again on dynamic shadows
What about the following proceedure ?:
to create a copy of the entity
to paint it black
to flat it using scale comand
to blend it with the terrain
to orient it depending on character and light position
I am making some tests,did anybody make something similar in the past?
Does it work?
Yes, I used it in Tennis Babes. It works, to a point, but it's no replacement for proper perspective shadows. I used it as a backup for SSwift's Shadow System, in case anyone wasn't getting enough speed and still wanted some dynamic shadows. Most people used SSwift's Shadows and a few people used static shadows. Hardly anyone went with my flattened shadows.