Hi guys. I was wondering if any of you can try and test my Loderunner clone on the Mac? I've been doing PC development, but I'd like to see how it's holding up on the Mac so far. There are a number of bugs you will definately find as they are with the enemy AI mainly.
In the Zip, there is a loderunner zip which is the code, and there is an astar.mod zip which has to go into the pub.mod mods directory under a directory astar.mod. You'll have to do a makemods on it for that to build. Let me know how it goes.
Also, the code needs a bit of tidying up and refactoring so ignore that...I'll get round to that when it's near completion :)
http://homepages.paradise.net.nz/akoolen/loderunnergame.zip
Thanks and let me know if I've forgotten something.
Aaron
In the Zip, there is a loderunner zip which is the code, and there is an astar.mod zip which has to go into the pub.mod mods directory under a directory astar.mod. You'll have to do a makemods on it for that to build. Let me know how it goes.
Also, the code needs a bit of tidying up and refactoring so ignore that...I'll get round to that when it's near completion :)
http://homepages.paradise.net.nz/akoolen/loderunnergame.zip
Thanks and let me know if I've forgotten something.
Aaron