Multiply 2x for VertexColor?

Blitz3D Forums/Blitz3D Programming/Multiply 2x for VertexColor?

You can't do it with vertices. For stuff like this multitexturing was invented ( and for even better looking stuff pixelshaders were invented ).

There is no multiply or add blending based on vertex colors as textures only blend with other textures and white meshes can't become whiter :)