Easiest language to learn is that one where you make clicking sounds with your tongue.
No actually, in the language of the 'Kung' that involves clicking (to not disturb hunted animals), they differintiate like 30 differnt click noises. not easy.Anyway, I've been going on a tour of languages recently cuz BMAX isnt out and I want something lower-level than blitz. My main frustration is with the lack of IDEs.. All the interpreted languages use interactive shells. WHY? WHY?!? why not make a highlighting ide with a compile button with about the same size exe... I've been looking at python, java, C, C++, C#, haskell, and SML... Anyway, python looks easy but it confuses me why anyone would want the shell except for a glorified calculator. haskell is plain confusing... sml is making tiny amounts of since. "variables" are non-changing though 0-o. C# is wonderful but not compatible enough, C++/C dont have garbage collectors. And since I am used to C# I'll probably write super memory leak code. I think from the selection C++ is the best choice even if it is receding atm. Cross-platform, fast, OOP... the only bad part is no Java-like properties or garbage collection. True, API usage is a pain but I'm getting some books for that :D
I started Programming with Omicron Basic that came bundled with the Atari ST and it was not only a good Basic, it also had one of the best Manuals I have ever seen. Each command was explained with a very tiny example that actually could be tested.
Hehehe, me too :D not sure if it was called omicron but it was on the ST.