We are currently working on b3d loader. Loading static meshes and materials are done. Next will be automatic lightmap loading and then animation.
Work above the documentation is conducted.
Certainly features with 2d will be essentially expanded.
While there are no reasons to create own compilator, because Mark has outstripped everyone who will want to keep up with it. :)
Work above the documentation is conducted.
Certainly features with 2d will be essentially expanded.
While there are no reasons to create own compilator, because Mark has outstripped everyone who will want to keep up with it. :)