AS far as converting goes, i'll be releasing a freeview b3d to vividGL converter very shortly, it will convert code where, and in the event of there being code there
is no direct translation for, it will enclose it within comments with a reason why.
Now the site/forum are done(At least for now), the docs will be put online soon.
is no direct translation for, it will enclose it within comments with a reason why.
Now the site/forum are done(At least for now), the docs will be put online soon.