Hey, thanks.
Some of the demos require pixel shader 2.0, 3 of the 2d ones at least.
The viewer that's coming out will let you select between pipelines and turn shaders on/off, so you'll be able to try it out properly in a few days if all goes to plan.
Some of the demos require pixel shader 2.0, 3 of the 2d ones at least.
The viewer that's coming out will let you select between pipelines and turn shaders on/off, so you'll be able to try it out properly in a few days if all goes to plan.