BigFish Game Wrapper - Calling DLL function

Blitz3D Forums/Blitz3D Programming/BigFish Game Wrapper - Calling DLL function

Maybe something like this...

First create a decls file with this content...
.lib "ArmAccess.dll"

IncrementCounter%():"IncrementCounter"


Then call it in the Blitzfunction...
Function CalledEveryMinute()

 If Not GetEnv$("ALTUSERNAME")="DEFAULT" Then Return

 Returnvalue% = IncrementCounter()

 If GetEnv$("EXPIRED")="True" Or Returnvalue=0 Then
 
  ;Quit application... License has expired...

 EndIf

End Function