Vivid3d GL

Blitz3D Forums/Blitz3D Programming/Vivid3d GL

Pickle, didn't see it. I'll take a look now.

Got, lensflare would be very easy to do as you can draw alphed/blended images very very fastly.(1,000's per frame)
Few lines of code. If someone points me in the direction of free media I can use, i'll add a built in lens flare effect.

Swift's shadow system is wrote for b3d. I could easily convert it to vivid, but it's swift system..so..
Max exporter, not for vgl, but update 2 has a new b3d importer so you can just use pudding's b3d exporter.