Blitz 3D sells plenty still, and would probably even lose a lot of sales if it won't run on the majority of cards out there.
Who said that the new runtimes would be included with Blitz3D?
DXTC, render-to-texture for starters
Both would be very handy.
But would user tweaks add instability
Nobody is forcing you to use said tweaks, so if they do add instability what's stopping you from using the original renderer?
I'm still laughing at you guys that say you need the latest tech to create a saleable product.
I don't think a company developing games using the latest tech. is going to hire someone based on a resume full of 2D puzzle games.
no constant version chasing to add bloat
If you want to talk about bloat, look at the size of Blitz EXEs as it is.
So I can't say I'd like to see mark waste time on this
What? 5 minutes to package the source and upload it?