Vivid3d GL

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They are the same demos as released before, so I don't know what you expected Slenker(Though, to be fair that isn't made clear on the site.).
Your intel gpu(iirc) is pretty long in the tooth, and doesn't even support vertex buffers,
which all modern engines use now. And THREE of the 2d demos make use of pixel shader 2.0. Others use dot3x4 etc.

So while b3d may work on your card, you're defintely not doing what you could be doing in vivid. If you were (Say in bmax), it would fail on your card too.
There are some technology gaps that code alone cannot bridge. But where possible, that bridge will be built..

On the bright side,vbos are not the only rendering pipeline in vivid. you have vertex arrays and static (But movable) geo, which should work on your card just fine. Check out the viewer. (That goes to anyone having problems, The viewer/new demos are still coming after update 2.)