Release the source to the Blitz3D engine

Blitz3D Forums/Blitz3D Programming/Release the source to the Blitz3D engine

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Ever tried building a rendering engine in c++, its not easy. Some of us blitz users wants all the lasted features of directx9 but dont want to spend any money for it. So some of us decided to write our own engines and access it through dlls. Dx9 was where i went first, and i didnt have any books on it all at, so it got fustrating. Then i decided to use Opengl. Yeah, Yeah, Yeah, well some of youll dont like Opengl but its surely easier to use than Dx9. What are the possibilites of Mark releasing the source to the blitz3d engine. This is what i think us blitzers should do. Lets start a community project, consisting of people who know some c++ and build a new 3d engine in Dx9 thats very generic with some of its lastest features and of course it will be open source to only us blitzers only. Does it sound crazy?