Isometric Z-ordering

Blitz3D Forums/Blitz3D Beginners Area/Isometric Z-ordering

how about with just land and buildings - no water,

Id like a look at that source,those gamedev articles are a bit confusing,

I dont understand why the sprite has to thin at the bottom,

also, if you have a tall character wouldnt he be drawn over everything that is 'above' him on the screen anyway?