Open Source FPS Project Awakened!!!

Blitz3D Forums/Blitz3D Programming/Open Source FPS Project Awakened!!!

My original thought was lift sections out of the AB code to use in the FPS project, like the scripting for example, as this is very powerful. Also a lot of the problems we've encountered with the AI, processing visible aliens only etc are all lessons that can be used within the FPS project. The rest was getting somewhat sidetracked :)