Make sure you have turned off ambient lighting, otherwise your whole scene may be lit to the point you can not make out your point light or where it ends.
AmbientLight(0,0,0)
Point lights DO work (I just double checked), but as Sybixsus mentioned, the LightRange is the start of the falloff (and yes, I learnt this from sswifts shadow system). So, you have to experiment a bit to get it right, but it does work.
Hope you get it sorted Ion-Storm :)
AmbientLight(0,0,0)
Point lights DO work (I just double checked), but as Sybixsus mentioned, the LightRange is the start of the falloff (and yes, I learnt this from sswifts shadow system). So, you have to experiment a bit to get it right, but it does work.
Hope you get it sorted Ion-Storm :)