In order to foster more Community involvement and move the project forward, I've released my stranglehold on Project PLASMA FPS 2004. I was consumed by my vision of the ultimate Blitz3D FPS Engine. I apologize to all of those that I may have offended.
The engine has taken a new direction, building on top of the FPSNet/BOTFPSNet Framework by Jeremy Alessi, Smiff, and others. Visit PPF2K4 Thread to see the latest developments. We do ask that code contributors follow the simple guidelines here.
Now, lets get building that "Kick Ass" FPS Engine!
The engine has taken a new direction, building on top of the FPSNet/BOTFPSNet Framework by Jeremy Alessi, Smiff, and others. Visit PPF2K4 Thread to see the latest developments. We do ask that code contributors follow the simple guidelines here.
Now, lets get building that "Kick Ass" FPS Engine!