can you remove a texture from an entity?

Blitz3D Forums/Blitz3D Programming/can you remove a texture from an entity?

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Strider:
I considered that, but if I put a black texture on layer 7, then if the video card being used doesn't support 8 hardware layers (and many don't) then it would potentially slow the system down because the number of polygons in the character could be doubled or quadrupled by Blitz to render it the fake way.

(As far as I know there is a max of 8 layers pur surface.)