PureBasic DLL + Blitz image

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As far as I know, the variable MyImage will not point directly to the bank of the image. You would have to use lockedpixels() to find the address. You can do this in BlitzPlus, and in B3D with the functions, that Andreas Blixt made, which adds lockedpixels() command to b3d, and posted on Blitzcoder in the showcase section.