Thanks,
I have got the animations to work. I have make the player be able to shoot, run, and look at the target at the same time. I had to use a 2nd mesh like Smiff said for every player, which I don’t like. When PaceMaker can export just the skeleton I will be much happier.
I have got the animations to work. I have make the player be able to shoot, run, and look at the target at the same time. I had to use a 2nd mesh like Smiff said for every player, which I don’t like. When PaceMaker can export just the skeleton I will be much happier.