Walking over an entity

Blitz3D Forums/Blitz3D Programming/Walking over an entity

Well.
I'll check Mark's Siblys Castle Demo.

Maybe it will answer my problems.
BTW the terrain is a B3D mesh because ALE exports to BLITZ only in this way (or as a .X).

So I don't know how to make my entity (the player) follow all the surfaces of the B3D mesh that is used for the terrain.