EntityRadius Problems? We've had them before...

Blitz3D Forums/Blitz3D Beginners Area/EntityRadius Problems? We've had them before...

Riiight, the same ratio as what he said, not what we just said. We referred to a ratio of 1:1000, you referred to 1:10000, a ratio ten times as large. Do you have to be that prick who needs to take credit by reminding people he said it first?