EntityRadius Problems? We've had them before...

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I believe you are correct jhocking, at least that is my understanding after doing some reading up on this a few months ago.

So, if you have a setting which is at the 'maximum', if you then reduce your near range by a factor of ten, you must also reduce your far range by a factor of ten

i.e. 1 : 1000 goes to 0.1 : 100

The actual 'maximum' also depends on the size of your entities. Smaller entitities are more prone to z order probelms than larger entities. Hmmm, or was it the size of your polgons that mattered? No, I think it was entity size because an entity itself is always drawn correctly (unless you disable z order sorting by setting entityorder), its just that entities themselves may be rendered in the wrong z position. So, basicaly (sorry for waffling), large entities will tend to have greater 'overlap' so are less likely to have their 'centres' in the same z space so are less prone to sorting issues.

Hmmm, don't think thats very clear is it? Maybe read that link above!!!!