BasicGL for Blitz

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Version:0.2 (18.11.04) of the documents has the two graphics commands the wrong way round.

Also, it would be great if you could document the samples in more depth. I know it will take a while to finish the documentation, so a quicker option would be to document the samples you have already given us. Tell us what each command does and how to use it. This will let people experiment better with the sample code.

EDIT:

ps - Also, you need a 3D FPS type camera demo (Quake-type camera), so that people can walk around in 3D.