BasicGL for Blitz

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The 'x' problem (close window) is still there. It seems to be linked to 'gGraphics3D'. When using 'gInitGraphics' there are no problems.

Are there any rules when using 'gGraphics3D'? Does the command have to have other commands used with it?


EDIT:

In fact, what is 'gGraphics3D' used for? You use 'gInitGraphics' in your demos - is 'gGraphics3D' valid? If so, what is it for?

EDIT:

Isn't 'gGraphics3D' for Blitz3D and 'gInitGraphics' for PowerBasic? Have you got them the right way round?