Eh? That didn't work at all.
While Not KeyDown(1) UpdateCamera() RenderWorld CameraClsMode camera, 1, 0 HideEntity level1 UpdateGun() UpdateBullets() UpdateWorld ShowEntity level1 UpdateParticles() UpdateEnemies() UpdateMiscActions() ;draw crosshairs RenderWorld DrawImage hairs, 400, 300 UpdateGUI() Flip Wend