Simple Game Physics Question

Blitz3D Forums/Blitz3D Programming/Simple Game Physics Question

Ok, I had an idea. I created a simple test program (no media, and in a single file), with a similar framework to my program. If I posted it on here, think you could "fill in the blanks" on how to make it act like a typical FPS engine? Basically, it has an ellipsoid player, a large hollow cube for a room, a staircase, and a ramp. Very bare bones, but I think this could be very useful to me, and anyone else wanting to see how it's done in a very small scale test. If anyone wants to take up the challenge, let me know and I'll post it. Just for the record, how does one create a code box in your posts? I used to know the command, but I never used it before and I don't remember it...