Problem with Ultimate Unwrap

Miscellaneous Forums/Content Creation Tools/Problem with Ultimate Unwrap

back face culling??

you'd add two materials....one for leaves, other for trunk.

Leaves ones surely you want to have them with an opacity map (grey scale bmp , extracted from the selection channel, for example) , and the texture map. You can add specular, emissive and other values as you prefer to the leaves material, and other settings and other textures to the bark/trunk material.

i don't know is how this is supported by blitz and b3d format.
I only speak in 3d, in general