ChannelPlaying/Playmusic and Midi

Blitz3D Forums/Blitz3D Programming/ChannelPlaying/Playmusic and Midi

I spent 3 years writing a midi sequencer, so if anyone should be wedded to midi it's me.

But for use with Blitz you can't beat wav/mp3/ogg because then you know exactly what the user is going to hear, not some poxy squeaks and buzzes from an onboard sound chip.

I still use a sequencer, but I take the output (usually from my XG card) back in to the PC, and record as audio, save as WAV, then convert to OGG. The quality is brilliant.