Your question doesn't make any sense.
1. You created seperate meshes for fire and smoke.
2. The fire was set to add.
3. The smoke was left in the normal blending mode.
4. You use vertex alpha to adjust transparency of the particles.
5. The color of the entire fire surface is affected?
Affected by what? Affected how? That doesn't make any sense.
1. You created seperate meshes for fire and smoke.
2. The fire was set to add.
3. The smoke was left in the normal blending mode.
4. You use vertex alpha to adjust transparency of the particles.
5. The color of the entire fire surface is affected?
Affected by what? Affected how? That doesn't make any sense.