Yeah, b3d is supported in the current version.
Update 2(1/12/04) also features an entirely new .b3d loader, that will support most of pudding's .MAX extensions from his pipeline, directly in vivid. It's effectively a better .b3d loader than blitz3d's built in one.
Included with this is a state of the art 3d viewer, powered by update 2's 3D powered NextGen GUI.(Free to all vivid owners.)
This viewer will be released freeware, to non owners, for those wishing to try out the viewer or vivid's b3d pipeline, or even just to catch a glimpse of it's new gui.(Which can be used in your own projects.)
Anim support in update 2 or 3(I.e .b3d anim).
As for shadows, not built in, at least not in vivid lite.
That said, you have full access to the hardware/stencil buffer.
And I may add some form of shadows to the lite version myself, depending on customer feedback.
Update 2(1/12/04) also features an entirely new .b3d loader, that will support most of pudding's .MAX extensions from his pipeline, directly in vivid. It's effectively a better .b3d loader than blitz3d's built in one.
Included with this is a state of the art 3d viewer, powered by update 2's 3D powered NextGen GUI.(Free to all vivid owners.)
This viewer will be released freeware, to non owners, for those wishing to try out the viewer or vivid's b3d pipeline, or even just to catch a glimpse of it's new gui.(Which can be used in your own projects.)
Anim support in update 2 or 3(I.e .b3d anim).
As for shadows, not built in, at least not in vivid lite.
That said, you have full access to the hardware/stencil buffer.
And I may add some form of shadows to the lite version myself, depending on customer feedback.