This does mean that we need a general game running script(s) as opposed to ontouch ondestory. These scripts would just run within the main loop.
These scripts would check for variables, player locations or whatever regardless of any other stuff going on.
We could have several scripts that run at different intervals so we could have an unimportant game script that only runs every 5 seconds say, then the more important ones run every .5 second.
Again, thinking out loud.
These scripts would check for variables, player locations or whatever regardless of any other stuff going on.
We could have several scripts that run at different intervals so we could have an unimportant game script that only runs every 5 seconds say, then the more important ones run every .5 second.
Again, thinking out loud.