'bout upd protocol

Blitz3D Forums/Blitz3D Programming/'bout upd protocol

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@Frank
1500 Byte is the MTU of an Ethernetframe excluding Ethernet-header and not per Port. So, normally that's the maximum of a "frame". UDP it self is called a "connectionless protocol", so you have to care if the data arrives at the other node.

For your Opensource FPS i suggest to send small packets.