Entityalpha = flicker?

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@Mikey F,
yes the command Setbuffer BackBuffer() is very important, I did not include in the example above just because the command Graphics3D performs it automatically.

'Graphics' does not, but 'Graphics3D' does.

Well spotted though.

@Dock,
are you really sure you need frame tweening ? Usually, a simple timer does already a good job, and gives no hassle..

Sergio.