help with "erratic" collision error...

Blitz3D Forums/Blitz3D Programming/help with "erratic" collision error...

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Damien

Yeah, I can't see how it can be anything but - when you have a current collisioncount value, then check each index number directly after the countcollision command and it bombs out, it has to be a bug(?).

As an stopgap I'm just using the first collision and have put the issue on the list of things to look at later.