when you loadanimtexture, does the texture get sliced up into seperate images for it to use..
ie 640x640 image into 5x5 (128x128 pixel) images.
reason i ask is using a large image and older gfx cards cant handle more than 512x512 - is this still ok.
ie 640x640 image into 5x5 (128x128 pixel) images.
reason i ask is using a large image and older gfx cards cant handle more than 512x512 - is this still ok.