Decals

Blitz3D Forums/Blitz3D Programming/Decals

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Try removing the TurnEntity line and change the following lines:
AlignToVector bp,-nx#,-ny#,-nz#,3
MoveEntity bp,0,0,-0.1


Or:

Change the TurnEntity line to:
TurnEntity bp,0,180,0,False


Not tested any of that but think it should work. Basically, Blitz sprites 'point' in the opposite direction to how you may think.