Trouble reading KeyDown and KeyHit in BlitzPlus

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That make sense because the graphics examples work (as long as I insert "Flip" commands after drawing). I believe the book I am learning from would have worked better with Blitz3D which must be closer to the BlitzBasic used in the examples. The book is called "Game Programming for Teens"
Does Blitz3D not have a console mode then? And I suppose these examples would work fine in Blitz3D which then is always in graphics mode and wouldn't need the graphics comand unless changing or setting the resolution?