Ah, I do use those, (Well texture .dll I don't. Must be some legacy code in there)
I think it may be the zlib.dll, as quite a few coders around here use that(Not too mention a bunch of apps), so it would defintely explain the hit and miss nature of the problem.
Thanks.
Will upload those two .dlls and see if helps any.
I think it may be the zlib.dll, as quite a few coders around here use that(Not too mention a bunch of apps), so it would defintely explain the hit and miss nature of the problem.
Thanks.
Will upload those two .dlls and see if helps any.