I have exported an animated person sawing some wood from 3ds to b3d. I load it in my game with LoadAnimMesh and animate it using the Animate command but still it loads by model with no animation. The only thing animating is a spot which Biped shows as the centre of balance.
HELLLLPPP!!
I have been trying many different ways of exporting, it plays fine in the b3d preview but i export it and load it in and what do you know its bloody still again.
HELLLLPPP!!
I have been trying many different ways of exporting, it plays fine in the b3d preview but i export it and load it in and what do you know its bloody still again.