Position the sprite, align it, move it slightly on +Z axis to prevent z fighting
PositionEntity sprite,px#,py#,pz#
AlignToVector sprite,nx#,ny#,nz#,3 ; align Z axis
MoveEntity sprite,0,0,.001 ; experiment with best value for you
PositionEntity sprite,px#,py#,pz#
AlignToVector sprite,nx#,ny#,nz#,3 ; align Z axis
MoveEntity sprite,0,0,.001 ; experiment with best value for you